Vacuum is a minimalist game about harvesting colourful nebulae to grow a newly born star. Comets are drawn in by its gravity, and their icy chill will extinguish such a small solar object. Gain critical mass to complete the cycle.

(Play with controller [analogue sticks] or keyboard [wasd & arrow keys])

Made by Dan Emmerson and Rianna Suen
with music by Michael Emmerson
and sound design by Dan Pugsley

For Ludum Dare 52 - "harvest" in January 2023
https://ldjam.com/events/ludum-dare/52/vacuum

Updated 4 days ago
Published 20 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
Authorsvividfax, Dan Emmerson
GenreAction
Made withp5.js, Processing
TagsAtmospheric, Bullet Hell, Casual, harvest, Ludum Dare, Ludum Dare 52, planets, Short, Space, Top-Down
Average sessionA few minutes
InputsKeyboard, Xbox controller, Playstation controller
LinksLudum Dare

Development log

Comments

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man i love this game

This is a fun little game. One thing I noticed is that is feels a bit janky when going out one side of the screen ans coming back in from the other side. I think this is due to the circle not being rendered when overlaping. To solve this you could make a 3x3 grid of circles that move along with the player, just spaced by the height and width of the screen. 

Also, if you reach critical mass, you could implore into a black hole and become a galaxy, like a level 2

yes this is needed